3D Imaging
Process for capturing physical objects as digital 3D models for mediation and research.
Procedures and tools the projects rely on.
Process for capturing physical objects as digital 3D models for mediation and research.
User-centred design of digital interfaces and interaction flows.
Scientific method that employs design practice as a means of inquiry.
Exploratory method that surfaces insights about concept and effect through provisional trial forms.
Methodological frame for tackling complex design questions in interdisciplinary teams.
Technical realisation of digital web applications — from prototype to production.
Visual design for identities, interfaces and communication tools.
Reflective integration of AI into design processes — between efficiency gain and source of insight.
Software within the Artec ecosystem for processing three-dimensional captures.
Open-source software for 3D modelling, animation, rendering and post-processing.
Mobile scanner from the Artec ecosystem, suited for fieldwork in museums and collections.
Stationary 3D scanner with automated image capture for reproducible object digitisation.
Real-time engine for VR, AR and interactive 3D applications.
AI tools for literature search, source work and knowledge synthesis.
AI-supported tools for software development in design projects.
Programming and scripting languages for implementing digital applications and research workflows.
Software for layout, image editing and visual design.
Software for interface drafts, wireframes and clickable prototypes.